
Imigo Montoya
Hysterically Unforgiving Wildly Inappropriate.
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Posted - 2011.02.16 12:04:00 -
[1]
The big issue with your proposal as I see it is that 0.0 is great fun because you're fighting with other players rather than NPCs. NPCs are a resource to be farmed, but 0.0 is a place for Player vs Player competition (on all the levels that entails), not more AI controlled entities to kill.
As for big alliances limiting access to 0.0 resources - have you seen the recruitment threads lately? The big alliances are big because they recruit and retain members, it's that simple.
And then to the personal touch. You can be in a big corp/alliance and still get to know the people you fly with. I'm in the nullsec corp I'm in because of the people in both the corp and the alliance. The fun times and struggle that we go through together as part of 0.0 life are what bring us together.
However I do agree that 0.0 needs more space for small entities. NPC 0.0 is the place to try out as a new player/corp/alliance. More NPC regions all around 0.0 would go a long way to helping small alliances. Although there are some NPC regions (eg Venal) that can become even less inviting to new players (when PL/Tri/Whoever made it their stomping ground).
Perhaps make more NPC 0.0 regions with only basic moon minerals (so no big alliances will be interested) so that more new/small groups can have a place to occupy in 0.0 too.
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Imigo Montoya
Hysterically Unforgiving Wildly Inappropriate.
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Posted - 2011.02.16 21:23:00 -
[2]
Originally by: Tohmu Blackwing Again, win-win, no? (well, for everyone except the big bosses in the mega alliances, that is. Sorry, Sir Molle.)
Plenty of the mega alliances have fallen, particularly recently - Atlas (now reborn and fighting for Delve/Querious), AAA (made a much bigger come back so far), Init (only had a small rise, but held a lot of space for a while), and of course our favourite Sir Molle's IT (no longer defending its space and shedding corps so much the wardec mails I'm getting are like spam).
So yes, there is a lot of resources in 0.0 space, but they are always vulnerable and there is always a bigger fish (always!). Inactivity is more of a killer for 0.0 alliances than anything else - there are ways to occupy space for the smaller entities already, so making a massive change to 0.0 sov space would be a little over the top IMO.
And another thing - having moon goo operations spread out makes for opportunities to gank transports/freighters (both jump or regular) that you just don't get when everything is centralised. A lot of the time it's simply a matter of being in the right place at the right time, and that often comes down to simply putting the effort in to persistently harass a larger (or not) enemy.
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